Post by Deleted on May 21, 2011 14:51:02 GMT -6
KATSUGIYATAIDA
Character Name: Katsugiya Taida
Classification: Shinigami
Alias/Titles: None
Gender: Female
True Age: 312
Birthday: August 30
Division: 2nd, Onmitsukidou
Rank: To be determined
AppearanceInformation
Apparent Age: Late teens/Early twenties
Height: 5’ 4’’
Weight: 121 lbs
Eye Color: Gold
Hair Color: Magenta-Violet
Physical Description:
First impressions are what really matter, and first impressions of Taida are always catastrophic. Pale skinned, golden eyed, and with a mess of dark violet hair on top, Taida is more then a petty sight to see. Matted atop her head in a heaping tangled mess are dark violet-magenta locks that are not only cut evenly, but also so wildly un-kept that no comb would dare attempt to untangle the forest. Long bangs hang over her eyes and conceal her forehead, shaped in a straight bow-cut style that’s chopped at a diagonal slant that makes the right side longer then the left. Even more oddly, the back drops longer then the front as if the layers of hair were sliced in uneven intervals, leaving Taida with both locks of violet that touch her back and stray strands that barely border her face. To complete her image, a single lock of hair, which she never combs, undoes, or cuts, is bound by bands of yellow and bright magenta to constitute one long charm-looking braid. The braid drops past her right ear to dangle past her shoulder, only to end at her collar bone.
Though shrouded by the veil of her bangs, her golden eyes peak out from between the strands. The golden optics may first appear like rather godly gifts of perfection, their divine color gleaming from behind her dark violet hair. But on inspection as a whole, while her eyes are certainly blessed with a dazzling color, the rest of her face is not granted the same appreciation. Taida’s sharp eyes are her greatest people-repellents. Her glare, sharp as a knife and crazed like a murderer, do nothing but scare the life out of passing coworkers. She holds the gaze of a hungry serial killer, lusting for violence, and always waiting for a rain of carnage. Her lips are almost always curled into a cruel smile to flatter the deathly glare of her eyes. And to top her appearance, the expression consistently work across her face is a look of absolute delight that has been mutilated into a grim, arrogant, sneer, like a murderer satisfied with their kill. Though she’s hardly more frightening then she is simply strange.
Right below the unattractive expression of her eyes is an artful tattoo. A series of neon magenta diamonds are inked into her pale flesh. The diamonds cascade up the line of her left eye, starting with larger diamond shapes directly on her cheek below her eye and then reduce in size as they crawl up to her temple. Three such diamonds exist to compliment her already strange appearance. In addition to strange tattoos, magenta eye shadow is smeared thick and heavy across her eyelids, leaving no bare skin visible on them. All the additions made to her skin have sadly but thoroughly tainted her once porcelain perfect complexion. Her skin, as pale, spotless, and smooth as a doll, is the only visibly attractive feature of Taida. Though to match her mess of violet hair, the tattoo and make up were smothered across her face to mask the perfection.
As to the rest of her body, Taida’s lean and fit figure is obscured by her hakama, which is surprisingly normal compared to the rest of her appearance. The hakama folds into a tight V-neck and is bound traditionally with a white obi, mimicking the uniforms of the typical shinigami. Though in her variation, Taida trimmed the floppy width of the sleeves and then rolled them up to the elbow, allowing more mobility in her arms without constant flapping and rustling from the sleeves. Additionally she replaced the traditional straw sandals with a pair of tight fitting black slippers instead. Beneath the coverage of her hakama is a plain dark magenta top, which matches her hair in color. The top is neck tight, peaking out from under the neck of the hakama to cover the skin of her would-be exposed collar. The long arm sleeves are also exposed from under the rolled-up arms of her hakama, reaching her palms like an ordinary long sleeved shirt. Of course there is a twist to the shirt as well, which takes the form of two golden bells that dangle at the cuffs of both her sleeves. Though the bells lack a bead to create sound, in cases of severe boredom, Taida is known to insert beads and ring the bells until those around her are fuming with irritation.
PersonalInformation
Personality Overview:
Anyone unfortunate enough to spend more then several hours with Taida would, undoubtedly, either go mad of be murdered horribly. For Taida is the strange girl on the playground who no one wants to talk to or share toys with. Likewise, she is also the strange shinigami who no one wants to work with, and the teammate who makes coworkers groan at the thought of having her along side them. The greatest cause and ingredient to her people-repelling potion is the fact that Taida is a borderline psychotic sadist, satisfied only by the most dramatic or gruesome of events. Thrilled by no less then a stomach churning massacre or a horrific crime scene, she takes joy and derives a wealth of entertainment from the inconveniences and suffering of others. Her mild state of sadistic psychosis leaves her feeling nothing but dull emptiness if there is a lack of suffering in her immediate field of vision. Slaying hollows is the best of remedies, in which she accomplishes the task in the most violent and brutal way possible.
Wild in nature, Taida can best be described as a wild tiger, a creature that will refuse to be tamed with its mighty pride and immense strength. At the same time, it’s a creature that appears so loveable and approachable that one dares to first approach it. Then it is discovered all too late that the creature is nothing more then a beast and a fury of claws and jaws that will tear a man apart. Taida, who is stricken by boredom if there is no gore or carnage, is nothing but a silent and isolated creature while confined to the walls of Seireitai. She pouts through the halls and the streets, deprived of agonizing scenes of dead hollows and enemies. So to consolidate for the lack of action in Soul Society, Taida triggers the action herself. Her reputation among fellow shinigami and throughout Seireitei is that of a merciless prankster, someone who spends the day tormenting others with her cunning abuses and tricks. Despite having an over average intelligence, she employs her cunningness in all the wrong ways. All her energy is focused on targeting her poor unsuspecting coworkers, and then deriving joy from their misfortunes. Sinister is the best way to describe her attitudes in Soul Society. If she goes even a single day without a clever scheme, the old pouting and lethargic Taida returns.
To add even more negative traits to the growing list, Taida is a compulsive liar. She could tell you that the sun is purple, the sky is green, and the sea is pink without batting a guilty eye. To make matters all the worse, her lies carry the appearance of solid truths. Her skillful ability to lie through her teeth has served only to cause more misfortune to her unfortunate coworkers. Her reputation as a liar and a practical joker, however, has spread far and wide, alerting those unlucky enough to engage in conversation with her that they are most likely hearing nothing but blasphemy and lies. Her strange appearance, sadistic personality, and habitual lying has molded Taida’s character into an undesirable one. The traits all meshed into one human being make the girl appear rude, sarcastic, and utterly tactless. Even an aurora of haughtiness and arrogance emanate from her image. Arrogance, however, is not the dominating trait, whereas sarcasm and rudeness are.
The most thrilling moments of Taida’s life are when they’re lived out in the battlefield. Her joy of carnage and delivering agony is magnified to dangerous proportions when she carries out her duty as a shinigami. There is no victim she will slay without first mutilating and disfiguring it first. Due to her psychotic personality, Taida is known to be a largely unknown faction on the field. Obviously enough she is not in the slightest a team player, prompting her to either abandon or ignore her teammates while on group assignments, therefore always leaving the question as to what she is doing, and how she is doing it. Even if she is on a simple solo mission, Taida is infamous for shattering the boundaries of rules and regulations. Yet nonetheless, she is equally as infamous for an astonishingly high success rate. A job carried out by Taida never goes unfinished. The only positive trait attached to Taida’s reputation is her utter and complete reliability while on the battlefield. Despite her acts of disobedience, her successes outweigh her flaws, keeping her on the field.
Character Time-line:
Life was anything but boring with Taida in it. From her birth till her death, her friends, family, and neighbors knew no rest or peace. For Taida was the wildest and most uncontrollable child there ever was. Born into a humble family of farmers, Taida was anything but humble. From the moment she could walk, the small hut they resided in fell victim to her childish actions. Of course as a child, she was easily forgiven, as her parents assumed her rebelliousness would be grown out of. But she never did “grow up”.
Punishments and spankings filled her early years. Everything she did seemed to be incorrect, unacceptable, or utterly inexcusable. But Taida’s torments were not limited to her parents, but expanded to the other children as well. Whether they were older or younger, Taida ruled over them all like a king with a rein of terror. They never played with her—she played with them. She played like them as if they were all a set of rag dolls. By the time she entered her teens, Taida was the all feared bully of the town. She was violent, rebellious, and had no care at all for authority. Like a tiger, no one could tame the beast of a child.
So when a wild bear began ravaging the village and their animals, Taida showed no hint of fear, for all her life she had been the top of the world. She had never known fear or a chain that could hold her down. A measly bear would not be enough to change her mind. In the day, the villagers snuck through the forest with caution and in utter silence for fear of the bear. And in the night, they cowered in their huts, stricken with terror of an attack. The children were warned to never enter the forest at night, or even in the day. Taida was not a child though, or so she thought. So when she was haughtily dared to trek through the forest and back, without the bat of an eye she accepted the challenge.
With her pride on the line, Taida gathered the children by the edge of the forest. The sun had already disappeared beyond the horizon and the only lights on hand were two fading lanterns in her hands. The lanterns would be proof that she actually ventured deep into the forest. She was to leave one in the forest and use the other to guide her home. With her chest held high and ego inflated, Taida entered the forest. Anxiously, the children awaited her return. Their waited for the rude and loud-mouthed Taida to spring out from the bushes howling like a monster to scare the sense out of them. They waited for her to cruelly laugh in their faces when they all sprang back in fright. Deep in their hearts though, they each wished for her to never return. They wished she would never torment them ever again. They wished she would never set foot in their town again. They wished she would just leave them be. They waited, and waited, and waited until the sun eased itself up into the sky and hung itself there. Just as they wished, Taida never returned.
A search party probed the forest in search for her. Even if she was a hazard to the town, she was still one of them, and the guilty consciences of the towns’ people would boil over if they simply did nothing. Well into the afternoon, they retrieved from the forest a mangled body of a young girl, utterly mutilated and unrecognizable. In her hand she gripped a lantern. Later, a second lantern was brought back from the forest. The towns’ people each assumed that the rebellious Taida had finally met her end by the hand of her own recklessness—that she had ventured into the forest on her own will and encountered the savage bear. Though the children didn’t speak a word, deep down they all knew that it was on their dare that Taida so unluckily crossed paths with the bear that mauled her to death.
For her cruelty in the living world, she was condemned to the 73rd district of Rukongai. There, she was not crippled with sadnesses at her sudden death, but instead she was struck by a bout of mental psychosis. Her final memories as a living human were cluttered with violence like she had never known before. Her limbs had been torn apart, claws had dug themselves deep into her flesh, and she had felt sheering pain that was enough to kill her alone. The experience was burned hot into her being, twisting and distorting her young mind. It wasn't fair that she was the only one to die like that. So then, others should experience it too.
From then on, a fasination with violence and meaningless gore sprouted from Taida. She was more then happy to gain the title of "district bully". It was as if nothing had changed. A new pool of children awaited her rein of terror. She took amusement from their inconveniences that she created, reaping havoc on the already messy district. So nasty she was that even compared to the other poor souls condemned to the 73rd district, she was a devil among devils and a delinquent among delinquents. Taida was quick to break from the traditional family settings, running free to roam on her own without a leash to tie her back.
But it wasn’t long before she grew tired of the same routine, though. So many years of fun had gone by that it was no longer fun; there was no longer any joy in watching a child skin his knees or cry for his mother. Taida spiraled even lower into her psychosis to the act of stealing, furthering the misery of the poor souls. Though she too was a poor soul, Taida did not seem at all bothered that she had been condemned to one of the lowest districts in Rukongai. She could so casually lift someone’s pocket, snatch a purse, and make off with a tub of candies. But that too lost its fun. Like a drug, the more it’s taken the less effect it had. As soon as the steal was successful, she would dispose of the trinkets she’d attained like they were nothing more then garbage.
Life had lost its interest for Taida, and Taida had lost her interest in life. Frankly, her arrogance prompted that she’d seen and done it all. Oh wait, scratch that. The men in black were back again, shuffling through the town like they owned it with her big swords and formal looking attire compared to the rags of the souls. Oh my, there was something new for her yet. And that would be the Shinigami Academy. Though little did the arrogant Taida know, (and how big her ego would have grown had she known) that those very men in black had actually traveled such distances for her. Having spent so many amusing years in Rukongai, finding a variety of ways to torment the inhabitants, the sprouts of reitsu budded in her little body until it began to bubble and boil over after years of accumulation. In fact, she’d grown to the point of being hazardous, being unable to control, or even understand, the phenomenon that had bloomed into an opportunity to do more damage and torment more souls. Luckily for the grunts sent out to probe the source of reitsu, no amount of words were needed to direct Taida to the Academy, because she was already on her way there.
The Academy became her new pursuit as she set out to enroll. To the relief of her district, Taida left Rukongai and never looked over her shoulder. She enrolled into the Academy. There, of course, she created new grief for the students and teachers alike, with her occasional lifts and pranks. As quickly as she had become infamous in Rukongai, she easily became infamous in the Academy. To teachers, she was the student that did exactly what she was told not to, the student who disobeyed instructions, and the student who was almost always the oxygen that fueled the flames of a fight. To students, she was the classmate who lied so frequently that it was safer to believe the opposite of her words, the classmate that could steal the obi around your waist without you knowing, and the student who you, at all costs, must avoid. But nonetheless despite her colorful reputation, she soared through the academy with success and ease, for if there was one thing in the world that she was passionate about, it was the violent opportunities that the Academy gave her. For someone who enjoyed violence so much, the Academy was the correct place to go.
No normal event had ever occurred in Taida’s life. She had been mauled to death by a bear, tormented the lowest souls of Rukongai, and then spontaneously forced her way into the Academy. To uphold the record, her first instance of Shikai was of course, no ordinary event either. Ensnared by the hands of psychosis, the young Academy Taida in her final year was on the brink of disaster. There was no satisfaction for her need of violence which she so desperately needed. So when a training session in the Living World with mock hollows rammed into the picture, Taida pounced at the opportunity, overflowing with the thoughts of combat, even if it was simulated against fake hollows. Forced into teams of three, Taida immediately abandoned ship, throwing herself away from her two so-called teammates to commence her solo slaying of fake hollows. But the gods played their tricks just as she played hers, as real hollows spilled into the thought-to-be safe zone. Perhaps Taida had prayed too hard for violence, and got it ten fold.
As students ran in terror of the beasts rampaging before them, Taida could only watch in pure delight. She watched in awe as students were pounded to nothingness and their torn bodies thrown into the night sky. The adrenaline fueled her psychosis, compelling her to remain unmoving even in the face of a hollow. All the time a crazed smile was spread across her face, until it was almost literally wiped off. The massive claw of a hollow plowed her against the wall, smashed the wind from her lungs. Only then did reality come crashing down on her mental fantasy. Reality dictated that she would die if she did not run away or fight. Reality dictated that feeling pain was not as fun was delivering it. But all the same she was oh so exhilarated. Her mental psychosis was coupled with her human instinct to live as she was thrown into a state of fight-or-flight. Should she run? Or should she stay and fight? By nature, she’d chosen to remain and fight to the death. It would be a gallant way to die, certainly.
There and then was when Taida had the honor of hearing her zanpaktou’s name for the first time. In the inner world, in the dilapidated carnival world of her zanpaktou, she had wondered for so many years, but finally came to a Trick House. She’d stumbled through the maze, battered and beaten by the array of clever tricks, all with a cynical smile on her face. Never before had she been tricked herself, and experiencing it for the first time was like a drug of no other. The psychosis fueled energy for survival carried her through the levels of the Trick House until she arrived at Ichibiri, who sat haughtily in his throne. Her prize for clearing the Trick House was all importantly his name, which she repeated without a second thought. The second beginning of the tyrannical Taida began. Shortly afterward, she graduated from the Academy branded a monster.
Her obsession with gore and violence quickly and eagerly drew her to the 11th division, but the thought of being chained down to an ordinary division was truely distasteful, this tied her down to the academy for additional years in order to enter the Onmitsukidou, which she saw would provide her with more interesting of opportunities. The raw determination to encounter more blood and violence had plowed her through the Academy, and all boundaries were obliterated when she was officially taken in by the Onmitsukidou. Both in outward appearance and personality, Taida was an outlier and an outsider to the calm sophisticated ninjas of the division. However her skillfully conditioned stealth and hakuda abilities were the only strong ties that held her down to the division walls.
To this day, Taida remains as the ultimate headache of the division, striding alone down the halls waiting for another assignment to bloody.
ZanpaktouInformation
Zanpakuto Name: Ichibiri ( practical joker )
Ability Type: Combat
Release Phrase: Isshoni asobu ( lets play )
Sealed Description:
( link )
- Length: 31 inches
To contrast the mutilated appearance of Taida herself, her Zanpakuto carries a more normal image, probably reflecting what Taida would have been like had she not been eaten alive by mental psychosis. The sword reaches a typical length of 31 inches, unimpressive and un-estranged, and usually rides across Taida’s back as to be sure not to obscure her walking. The naked hilt is a raven black, but luckily it is decorated as any other Zanpakuto is with a carefully bound dark magenta wrapping. The very butt of the hilt is a shining bronze cover, only to stray away from normality as three golden rings, each dangling from another, are looped to the end. At the last of the three rings are three more golden trinkets in elongated tear-drop shaped form, jingling along the loop.
Mimicking the polished bronze of the hilt is the tsuba, whose shape is welded into a rather awkward diamond. A floral pattern is molded into the tips of the diamond, extending the length of the ends but holding the basic diamond shape. And finally, the sheath is painted in a same dark magenta as the hilt. Finely printed across the surface and engraved into the magenta is a series of patterns which resemble the wallpaper of typical vintage royalty. Flowers, spirals, and leaves are among the strange assembly that all occupy the surface of the sheath. Although her Zanpakuto may not be a massive beast that can induce maximum damage in one slice, it better fits Taida’s small stature with its light weight features.
Inner World:
The infinite mental world of Ichibiri is portrayed as a carnival, complete with merry-go-rounds and Ferris wheels. It would be the setting of any child’s dream. Food strands are rolling up and down the unpaved paths, the constant sound of bells and beeps of victory ring through the air, and the florescent lights of the carnival itself dominate the night sky. But on closer examination, the carnival is in dismal. The sky is forever blackened, never reaching day time and forever locked at midnight. Stars are obscured by a heavy curtain of gray clouds, threatening to rain, but alas not even the rain falls. The rides and the events of the carnival are each dilapidated beyond safe measures. Rust has eaten at the once shiny new rides, cracks have crept through the wooden surfaces, and naked patches of wood are exposed between sheets of torn wallpaper covering and old paint.
The food carts that roll between the game stands are unmanned, seemingly compelled by an invisible force. The cheery tune played by the merry-go-round is mutilated into a long eerie cacophony, as if the power pumped to the ride was insufficient. The colorful lights that provide the only bit of sunshine to the world buzz with failure, constantly blinking between blackness and color. There are no screams of joy in this carnival, only shouts and cries of utter terror originating from an unknown source. But there isn’t a soul to be found, as the carnival is completely abandoned. Yet its rides continue to function, no matter how poorly they do. The broken horses still trot inside the merry-go-round, the Ferris wheel still spins even without any passengers, and the food carts carrying nothing but rotten molding goods continues to stroll in wait of a buyer.
But that is just the outside. On the inside, the carnival is a true house of horrors. A traditional circus tent stands in the carnival, the thick cloth of the tent torn and ripped exposing holes to the bellowing wind. Inside, its lions and horses roar and gallop in anguish. The softness of their flesh has rotted to mush, barely covering the muscles and bones on their body. They are thinned to death, walking as a mere pile of fur and rotting animal hide. But they too continue to perform their tricks to the nonexistent audience. In the haunted house, it is not men in costumes who jump out, they are real monstrous things, unidentifiable as humans, as their costumes became their true identities. Their faces melt like in the movies, their clothes tear in rags, and their fickle bodies pounce at whatever poor thing enters the house. At the shooting stand, the target is a line up of severed heads. A putrid smell wrecks from the little stand, but as there are no players, no one seems to mind. Shoot the eye, get a prize! Shoot both eyes, get another! Shot the forehead? Well get a booby prize! Despite the horrors of the carnival, the best yet belongs to Ichibiri himself.
Deep inside the labyrinth of stands and games is the Trick House. The wooden door barely clings to its handles, shrieking in agony as you pull it open. Tricks and traps lay behind every door, at the end of each corridor, and around every corner. For those who survive the Trick House, their prize is a meeting with Ichibiri, who sits haughtily at the end of the game.
Zanpakuto Spirit:
Ichibiri, promptly meaning “practical joker”, is even more sarcastic, cunning, and arrogant than Taida. He is far more dangerous a person than is Taida, who holds at least a shred of mercy. But Ichibiri has neither a soul nor a heart, and is a man far superior to the poor girl. Any trick or cunning lie she can muster is dwarfed by the brilliant ability of Ichibiri, who towers over her like a God looking down at his own pathetic creation. As his name suggests, he is a trickster, always leading Taida down the wrong direction. And just like her, he is also a liar and stringy with his truths, never willing to tell her what he can truly do. He is reluctant to even show off his full extent of skills, insisting that Taida must first provide him with some sort of entertainment. Only then will he give her all that he can.
Looming at a towering height of 6’ 3’’, Ichibiri holds the appearance of a typical nobleman. His limbs and figure are long and slim, giving him a daunting but sticky figure. To match his arrogance is his attire, for Ichibiri dresses as well as a man can dress. Donning an impeccable black suit, he is groomed to utter perfection. A white button down shirt lies under the sleek black coat and black slacks. Pinned to his long neck is another black article, his tie, which is delicately looped around the neck of the white dress shirt. Thin black strands of gelled hair are matted across his head. His bangs sweep strongly to the right, obscuring where his right eye would be with little to no bangs at all on the left giving his face a very uneven look. But unfortunately, one cannot even see his face. In the place of his eyes, nose, and mouth, is a traditional drama mask. One half of the mask is white, its eyes slanted down in sadness, and the other hand is black, its eyes tilting up in glee. The mouth painted across the wooden surface is a smile that is slightly too large, like someone who is enjoying himself a bit too much. The mask obscures his face and muffles his speech, but Taida has long since accepted that she would never see the handsome man beneath it.
Exposed by his short cut bangs on the left side of his face is his ear, on which he shows off a very lavish looking earring. The massive earring is in the shape of a gothic cross, crested with diamonds and molded from silver. Ichibiri truly does try his best to appear like a gallant gentleman. To top his dreary appearing is a fedora planted on his gelled down hair. Of course, the hat is also black to match the rest of his dark attire. The hats only true purpose is for him to appear manly as he takes it off with a bow. It does sound rather manly, doesn’t it? But lastly, his noble appearance is completed with a black cane which he wields in his right hand. The cane, no matter how ordinary looking, is rigged with an innumerable amount of tricks and traps. A tap here might just set off some more confetti, and a tap there might spring another dangerous whatnot.
Shikai Description:
Replacing a sword altogether are two peculiar tonfa, both joined together at the handles by a lengthy metallic chain. And by being peculiar, the tonfa are realistically, not tonfa, but simply weapons of tonfa shape. Rather then being of hard blunt wood that can bash and beat an enemy, the long top "T" end of Taida's tonfa is a sleek blade that can cut and slash an enemy instead. The blade faces outward, leaving only a blunt edge to touch the length of Taida's arms, and two pointed ends with which to stab. Only the handles that require Taida's hard grip are solid, cylindrical, and free of any sharp or pointy edges. Crafted to the handle is a fine design of gold on the dark magenta surface, matching the lavish designs sprawled on the zanpaktous sheath. And the blade, mounted to the tonfa, is stained a deep fearful crimson red.
As mentioned before, the two Tonfa, each identical, are linked at the handles with a string of thin chains. The small chains protrude from within the thick handle of the tonfa, and adjust in length as necessary. Thus, two small holes fit for the chains are drilled at the base of the handles, providing the chains easy movement in the out. The chains in themselves are quite plain in comparison to the scarlet blades of the tonfa, and are only a simple shiny gray metallic tone.
Functionality:
With the strange design of Ichibiri, it it manipulatable in various ways, but there are few that Taida actively uses. Its more basic and primitive use, and Taida's personal favorite, is its use as a normal pair of tonfa. With Taida gripping the handles that face inward to her body and with the long end of the "T" parallel to her arm with its blade facing outward, Ichibiri functions as any normal tonfa could, with the exception of the chain linking the two tonfa together. In this stance, the tonfa slash as Taida swings her arm, and stabs with the end of the blade as she swings in a punching motion.
A less common function of Taida's use but nonetheless a function that she is aware of, is that the tonfa can be cast as an air borne projectile. The chain linking the two increases in length and with one Tonfa still in hand, Taida hurtles the other air borne with a swing of the chain, usually in one long sweeping motion making the blade of the tonfa slash its target horizontally. Though this method of use is far less accurate and manuverable then the prior, it is Taida's only method of longer-ranged combat.
Abilities:
Name: Ayatsuri ( manipulation )
Class: Supplementary
Range: Short to mid
Description:
A passive and, in itself, a non-lethal trait of Ichibiri is its ability to rapidly shorten or lengthen the length of the chain at will. The chains, which appear to disappear into the base of the handles of her tonfa, do just that. When increasing in length, the eye simply see's a greater output of chains, as if the handle of the tonfa were a bottomless storage. The same to when the length is shortened; the eye only see's the chain retracting into the tonfa handle. From which side the extentions or retractions occurs (the left or right tonfa handle) is up to the will of Taida, giving her the free will to selectively make one side longer while the other remains static. In total, however, the chain reaches a maximum length of 10 meters.
Name: Chimeitekina Sawari ( lethal touch )
Class: Offensive
Range: Long
Description:
Opposite of her passive and rather harmless technique is one that is loud, obvious, and above all else, dangerous. To match Taida's destructive and violent personality, Chimeitekina Sawari fittingly ends with an explosion. The small scale blast originates from the scarlet blade of her tonfa, reaching just half the size of the 31st Hado, thus is only effective when in close proximity to the target. At the same time, should Taida be too close she runs the risk of being caught in her own explosion. Thus the technique is reserved for her method of long range combat, in which Taida resorts to extending the chain of her tonfa and casting is air borne and quite a distance away from her.
The explosion is triggered by an influx in reiatsu that is funneled down the length of chain. Beginning where her hand touches the chain, the once plain gray surface is tainted with the same crimson as is the blades, and creeps its way until the red meets the handle of the tonfa, at which time the blades sinks into an even darker shade of red on the verge of black, and blatently explodes.
Now, the closer Taida is to the tonfa (or the shorter the chain) and the less distance between them, the quicker the explosion is ignited relative to Taida's will. But alas, the closer she is, the more chance she may be caught in her own blast, seeing that the blast non-selectively occurs as soon as the blade turns black. That aside, only one explosion can occur between the two tonfa at a time, never both at once. Nor can the technique be used in close succession.
CombatInformation
Reiryoku Level: 9
Character Dynamic:
In brief, Taida can be classified as a combatant. She is violent in nature, thus quickly adhered to hakuda, the art that would destroy an opponent with only ones hands. Consequently though, Taida had no patience for nearly any other form of combat, strictly limiting herself to hakuda and hoho techniques. She was stripped of any ability to perform kidou, or even effectively control her reiatsu. Instead, she was branded a crazed yet masterful fighter with her hands, and a mad uneven killer with her sword.
On closer inspection, Taida is indeed masterful in the art of hakuda. Having foregone other forms of combat, Taida built an uneven foundation of skills. Her mad violent tendencies gave rise to her equally mad brute strength and resilient stamina. Such strength had built up in her well toned arms and legs, providing her with a monstrous amount of brutal physical power. Coupled with her outstanding traits in hakuda is her quickness in speed. As the two skills fit hand in hand, Taida was simple minded enough to passively hone her abilities in hoho whilst mainly practicing hakuda. Though her swiftness was acquired as if it were the byproduct of other training, she acquired it nonetheless.
Despite her outstanding preformance in hakuda and hoho techniques, Taida is terribly lacking in reiatsu control and kidou. Being in a state of psychosis for 24 hours a day not only makes it difficult for Taida to control her mental state, but also blurs her ability to control her reiatsu. If she cannot even control her state of mind, it is difficult to imagine her being able to even slightly control her reiatsu. Seeing the links between reiatsu control and kidou, it is the result of an unfortunate domino effect that Taida also has little to no ability in kidou. Due to her obvious lack of control over her reiatsu, Taida is blatantly doomed to never succeed in the art. By focusing so acutely on hakuda and hoho, she surrendered the ability to do much else. Even her skill in zanjutsu is borderline average. Her failure in zanjutsu, unlike her failure in kidou, is simply the result of her own lack of motivation and practice. Zanjutsu had never snagged her interest, thus she spent the bare minimum amount of time on it, leaving her with average abilities.
Fighting Style:
Taida’s entire fighting strategy revolves around speed and brute strength. Being apt in hakuda prompts Taida to essentially only ever use hakuda while on the field, and little of anything else. She couples her monstrously powerful blows with lightning speeds to batter an opponent to pieces. However, she’s hardly as graceful as one might picture from such a description. Her fighting style can best be described as ‘destructive’, and nothing else. Her speed is used as nothing more then a tool, unpolished for grace or dressed to look nice. Watching Taida charge at blinding speeds is not entertaining; it’s frightening. Instead, Taida’s ultimate goal is to inflict the most damage possible, regardless of how she may inflict in.
Her typical strategy is to throw as many blows as possible rapidly in succession, and to never stop moving. Which she doesn’t. Taida is known to never remain standing in one place for long. Each punch she throws comes deadly, fast, and in rapid succession, one after another, without any end in sight. She appears to be a beast of a fighter, someone who has no mind behind her strikes and just mindlessly attacks. In reality, her repeated pounding punches serve to wear down and prevent the opponent from returning fire. Lastly, Taida chooses to strike rapidly to end the battle just as quickly, for the sake of efficiency. Such a tactic typically draws quick ends to her duels. As per Taida’s violent habits, her equally violent tactics serve her well.
Reiryoku/Reiatsu Abilities:
Name: Shunpo (Flash Step)
Class: Utility
Range: Personal
Description: The shinigami’s signature movement technique, using extreme speed and acceleration to overcome the eye’s capacity to trace movement. This ability can be used to travel quickly from one place to another, or in combat by a skilled practitioner to get a jump on the enemy. Using this skill repeatedly over the course of a battle is ill-advised, as it does not take long for the opponent’s eyes to adjust to the high-speed movement.
Name: Konso (Soul Burial)
Class: Utility
Range: Touch
Description: Shinigami use this skill to transport Plus spirits, forcefully or otherwise, to Soul Society. This is a derivative of the zanpakuto’s natural ability to purify hollows by splitting their masks.
Known Kido:
[li] No. 1 – Shô ( thrust )
Bakudo -
[/li][li] No. 4 – Hainawa ( crawling rope )
[/li][/ul]
Significant Inventory:
- None